Raunak Sinha

GAME DESIGN PORTFOLIO

Raunak Sinha

Game Designer & 3D Artist

A passionate creator with a focus on immersive gameplay, compelling narratives, and innovative mechanics. Welcome to my creative portfolio.

View My Work

My Toolkit

The software and technologies I use to bring ideas to life.

Autodesk Maya 90%
Unreal Engine 80%
Blender 60%
Unity 70%
Marmoset Toolbag 80%
Github 70%
Visual Studio 60%
Adobe After Effects 70%
Substance Painter 80%
Adobe Illustrator 70%
Adobe Photoshop 80%
Adobe Media Encoder 90%
FL Studio 50%
Adobe Audition 50%

Game Design Projects

Here are some of the games I've worked on.

Totem Tumble Game

Totem Tumble

I worked as a game designer and audio designer for the game Totem Tumble, which is an element-based race to the end arcade style game which focuses on PvP and racing at the same time.

Watch Gameplay Play
Leapbound Game

Leapbound

I worked as the game and level designer for this 3-day game jam. Leapbound is a troll, challenging 3D platformer with 3 levels, built on the Zimension web engine.

Play
Grave Minute Game

Grave Minute

As the game designer, I defined the core gameplay, aesthetic, and feel. I was also responsible for developing the user interface and creating 3D art for the game.

Play
Bubble Fair Game

Bubble Fair

I worked on this project as a game designer and audio designer, i worked on this game with the concept in mind for casual person to enjoy time together as this game has multiple mini games which requires a regular laptop as the only equipment required but 2 people can play at the same time

Watch Gameplay Play

3D Model Showcase

An interactive preview of my 3D work. Drag to rotate, scroll to zoom.

Get In Touch

I'm always open to discussing new projects, creative ideas, or opportunities to be part of an ambitious team. Feel free to reach out.